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API > RenderBuffer


RenderBuffer⚓︎

Color or depth buffer part of a RenderTexture.

Members⚓︎

Methods⚓︎

Name Description
RenderBuffer.GetNativeRenderBufferPtr() Method Returns native RenderBuffer. Be warned this is not native Texture, but rather pointer to unity struct that can be used with native unity API.

Extra Detail⚓︎

A single RenderTexture object represents both color and depth buffers, but many complex rendering algorithms require using the same depth buffer with multiple color buffers or vice versa.