API > WheelHit
WheelHit⚓︎
Contact information for the wheel, reported by WheelCollider.
Members⚓︎
Properties⚓︎
Name | Description |
---|---|
WheelHit .collider |
The other Collider the wheel is hitting. |
WheelHit .force |
The magnitude of the force being applied for the contact. |
WheelHit .forwardDir |
The direction the wheel is pointing in. |
WheelHit .forwardSlip |
Tire slip in the rolling direction. Acceleration slip is negative, braking slip is positive. |
WheelHit .normal |
The normal at the point of contact. |
WheelHit .point |
The point of contact between the wheel and the ground. |
WheelHit .sidewaysDir |
The sideways direction of the wheel. |
WheelHit .sidewaysSlip |
Tire slip in the sideways direction. |
Constructor⚓︎
Name | Description |
---|---|
WheelHit() |
Create new WheelHit |
Example⚓︎
Friction for the WheelCollider is computed separately from the rest of the physics, using a slip based tire friction model. This allows for more realistic behaviour, but makes wheel colliders ignore standard PhysicMaterial settings.