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Add Component > Massive Loop Avatar > MLBoneDynamicsPlaneCollider

MLBoneDynamicsPlaneCollider⚓︎

Apply MLBoneDynamicsPlaneCollider to objects to make them interact with the bones. Add these objects to MLBoneDynamics Colliders.

Requires⚓︎

  • None

Parameters⚓︎

Name Description
Direction The axis of the capsule's height.
Center The center of the sphere or capsule, in the object's local space.
Bound Constrain bones to outside bound or inside bound.