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API > SkeletonBone


SkeletonBone⚓︎

Details of the Transform name mapped to the skeleton bone of a model and its default position and rotation in the T-pose.

Members⚓︎

Properties⚓︎

Name Description
SkeletonBone.nameProperty The name of the Transform mapped to the bone.
SkeletonBone.positionProperty The T-pose position of the bone in local space.
SkeletonBone.rotationProperty The T-pose rotation of the bone in local space.
SkeletonBone.scaleProperty The T-pose scaling of the bone in local space.

Constructor⚓︎

Name Description
SkeletonBone()Constructor Creates new SkeletonBone

Extra Detail⚓︎

The skeleton models used in Unity have multiple bones.