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API > HumanBone


HumanBone⚓︎

The mapping between a bone in the model and the conceptual bone in the Mecanim human anatomy. This is the Lua implmentaion of Unity HumanBone

Members⚓︎

Properties⚓︎

Name Description
HumanBone.boneNameProperty The name of the bone to which the Mecanim human bone is mapped.
HumanBone.humanNameProperty The name of the Mecanim human bone to which the bone from the model is mapped.
HumanBone.limitProperty The rotation limits that define the muscle for this bone.

Constructor⚓︎

Name Description
HumanBone()Constructor Creates new HumanBone

Extra Detail⚓︎

The names of the Mecanim human bone and the bone in the model are stored along with the limiting muscle values that constrain the bone's rotation during animation.