Skip to content

API > AnimationEvent


AnimationEvent⚓︎

AnimationEvent lets you call a script function similar to SendMessage as part of playing back an animation.

Members⚓︎

Properties⚓︎

Name Description
AnimationEvent.animationStateProperty The animation state that fired this event (Read Only).
AnimationEvent.animatorClipInfoProperty The animator clip info related to this event (Read Only).
AnimationEvent.animatorStateInfoProperty The animator state info related to this event (Read Only).
AnimationEvent.floatParameterProperty Float parameter that is stored in the event and will be sent to the function.
AnimationEvent.functionNameProperty The name of the function that will be called.
AnimationEvent.intParameterProperty Int parameter that is stored in the event and will be sent to the function.
AnimationEvent.isFiredByAnimatorProperty Returns true if this Animation event has been fired by an Animator component.
AnimationEvent.isFiredByLegacyProperty Returns true if this Animation event has been fired by an Animation component.
AnimationEvent.messageOptionsProperty Function call options.
AnimationEvent.objectReferenceParameterProperty Object reference parameter that is stored in the event and will be sent to the function.
AnimationEvent.stringParameterProperty String parameter that is stored in the event and will be sent to the function.
AnimationEvent.timeProperty The time at which the event will be fired off.

Constructor⚓︎

Name Description
AnimationEvent()Constructor Creates a new animation event.

Extra Detail⚓︎

Animation events support functions that take zero or one parameter. The parameter can be a float, an int, a string, an object reference, or an AnimationEvent.