API > Collision
Collision⚓︎
Describes a collision. Unity Collision
Members⚓︎
Properties⚓︎
Name | Description |
---|---|
Collision .collider |
The Collider we hit (Read Only). |
Collision .contactCount |
Gets the number of contacts for this collision. |
Collision .contacts |
The contact points generated by the physics engine. You should avoid using this as it produces memory garbage. Use GetContact or GetContacts instead. |
Collision .gameObject |
The GameObject whose collider you are colliding with. (Read Only). |
Collision .impulse |
The total impulse applied to this contact pair to resolve the collision. |
Collision .relativeVelocity |
The relative linear velocity of the two colliding objects (Read Only). |
Collision .rigidbody |
The Rigidbody we hit (Read Only). This is nil if the object we hit is a collider with no rigidbody attached. |
Collision .transform |
The Transform of the object we hit (Read Only). |
Methods⚓︎
Name | Description |
---|---|
Collision .GetContact(index) |
Gets the contact point at the specified index. |