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API > HandInput


HandInput⚓︎

Handles the captured input from grabbed object. The input binds to following keys, depending on client mode and hand: VR Mode Left Hand: left joystick as Range and left joystick button as click VR Mode Right Hand: right joystick as Range and right joystick button as click Desktop Mode Left Hand: WASD as range and L_Shift as click Desktop Mode Right Hand: Arrows as range and R_Shift as click

Members⚓︎

Properties⚓︎

Name Description
HandInput.ClickPropertyReadonly Property True if Joystick (VR Mode) or L_Shift (Desktop Mode Left Hand) or R_Shift (Desktop Mode Right Hand) is clicked
HandInput.RangePropertyReadonly Property Joystick (VR Mode) or WASD (Desktop Mode Left Hand) or Up Down,Left,Right (Desktop Mode Right Hand) values