Vector4.Normalize()⚓︎
Makes this vector have a magnitude of 1.
Usage⚓︎
---@type Vector4
local vector4;
vector4.Normalize()
Extra Detail⚓︎
Note that this function will change the current vector. If you want to keep the current vector unchanged, use normalized variable.
Note: If this vector is too small to be normalized it will be set to zero.