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Api > Transform > LookAt()


Transform.LookAt(Transform target, Vector3 worldUp = Vector3.up)⚓︎

Rotates the transform so the forward vector points at /target/'s current position.

Parameters:⚓︎

Name Type Description
target Transform Object to point towards.
worldUp Vector3 Vector specifying the upward direction.

Usage⚓︎

---@type Transform
local transform;

---@type Transform
local target;

---@type Vector3
local worldUp;


transform.LookAt(target, worldUp)