Api > Texture2D > IsRequestedMipmapLevelLoaded()
Texture2D.IsRequestedMipmapLevelLoaded()⚓︎
Checks to see whether the mipmap level set by requestedMipmapLevel has finished loading.
Returns:⚓︎
type | Description |
---|---|
boolean | True if the mipmap level requested by requestedMipmapLevel has finished loading. |
Usage⚓︎
---@type Texture2D
local texture2d;
local val0 = texture2d.IsRequestedMipmapLevelLoaded()