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Api > Texture2D > ClearRequestedMipmapLevel()


Texture2D.ClearRequestedMipmapLevel()⚓︎

Resets the requestedMipmapLevel field.

Usage⚓︎

---@type Texture2D
local texture2d;


texture2d.ClearRequestedMipmapLevel()

Extra Detail⚓︎

Resetting the requestedMipmapLevel allows the mipmap streaming system to start choosing which mipmap should be loaded based on the position of cameras.