Api > TextMesh > GetAllLuaScripts()
TextMesh.GetAllLuaScripts()⚓︎
Returns an array of all Lua scripts that attached to the game object.
Returns:⚓︎
type | Description |
---|---|
LuaBehaviour[] | Array of all Lua scripts that attached to the game object. |
Usage⚓︎
---@type TextMesh
local textmesh;
local val0 = textmesh.GetAllLuaScripts()