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Api > Renderer > GetMaterials()


Renderer.GetMaterials()⚓︎

Returns all the instantiated materials of this object.

Returns:⚓︎

type Description
Material all the instantiated materials of this object.

Usage⚓︎

---@type Renderer
local renderer;


local val0 = renderer.GetMaterials()

Extra Detail⚓︎

Use this method instead of materials if you control the life cycle of the list passed in and you want to avoid allocating a new array with every access.