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Api > RenderTexture > GetNativeDepthBufferPtr()


RenderTexture.GetNativeDepthBufferPtr()⚓︎

Retrieve a native (underlying graphics API) pointer to the depth buffer resource.

Returns:⚓︎

type Description
IntPtr Pointer to an underlying graphics API depth buffer resource.

Usage⚓︎

---@type RenderTexture
local rendertexture;


local val0 = rendertexture.GetNativeDepthBufferPtr()