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Api > RenderTexture > DiscardContents()


RenderTexture.DiscardContents(boolean discardColor, boolean discardDepth)⚓︎

Hint the GPU driver that the contents of the RenderTexture will not be used.

Parameters:⚓︎

Name Type Description
discardColor boolean Should the colour buffer be discarded?
discardDepth boolean Should the depth buffer be discarded?

Usage⚓︎

---@type RenderTexture
local rendertexture;

---@type boolean
local discardColor;

---@type boolean
local discardDepth;


rendertexture.DiscardContents(discardColor, discardDepth)