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Api > ReflectionProbe > BlendCubemap()


ReflectionProbe.BlendCubemap(Texture src, Texture dst, number blend, RenderTexture target)⚓︎

Utility method to blend 2 cubemaps into a target render texture.

Parameters:⚓︎

Name Type Description
src Texture Cubemap to blend from.
dst Texture Cubemap to blend to.
blend number Blend weight.
target RenderTexture RenderTexture which will hold the result of the blend.

Returns:⚓︎

type Description
boolean Returns trues if cubemaps were blended, false otherwise.

Usage⚓︎

---@type Texture
local src;

---@type Texture
local dst;

---@type number
local blend;

---@type RenderTexture
local target;


local val0 = ReflectionProbe:BlendCubemap(src, dst, blend, target)