Api > Quaternion > LookRotation()
Quaternion.LookRotation(Vector3 forward, Vector3 upwards = Vector3.up)⚓︎
Creates a rotation with the specified forward and upwards directions.
Parameters:⚓︎
Name | Type | Description |
---|---|---|
forward | Vector3 | The direction to look in. |
upwards | Vector3 | The vector that defines in which direction up is. |
Returns:⚓︎
type | Description |
---|---|
Quaternion | a rotation with the specified forward and upwards directions. |
Usage⚓︎
---@type Vector3
local forward;
---@type Vector3
local upwards ;
local val0 = Quaternion:LookRotation(forward, upwards )
Extra Detail⚓︎
Z axis will be aligned with forward, X axis aligned with cross product between forward and upwards, and Y axis aligned with cross product between Z and X.