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Api > PlayerLocomotion > IsWalkingEnabled()


PlayerLocomotion.IsWalkingEnabled()⚓︎

Checks if the walking is enabled. Returns true if the walking is enabled.

Returns:⚓︎

type Description
boolean true if the walking is enabled.

Usage⚓︎

---@type PlayerLocomotion
local playerlocomotion;


local val0 = playerlocomotion.IsWalkingEnabled()