Api > Physics > GetIgnoreCollision()
Physics.GetIgnoreCollision(Collider collider1, Collider collider2)⚓︎
Checks whether the collision detection system will ignore all collisions/triggers between collider1 and collider2 or not.
Parameters:⚓︎
Name | Type | Description |
---|---|---|
collider1 | Collider | The first collider to compare to collider2. |
collider2 | Collider | The second collider to compare to collider1. |
Returns:⚓︎
type | Description |
---|---|
boolean | Whether the collision detection system will ignore all collisions/triggers between collider1 and collider2 or not. |
Usage⚓︎
---@type Collider
local collider1;
---@type Collider
local collider2;
local val0 = Physics:GetIgnoreCollision(collider1, collider2)