Skip to content

Api > Physics > GetIgnoreCollision()


Physics.GetIgnoreCollision(Collider collider1, Collider collider2)⚓︎

Checks whether the collision detection system will ignore all collisions/triggers between collider1 and collider2 or not.

Parameters:⚓︎

Name Type Description
collider1 Collider The first collider to compare to collider2.
collider2 Collider The second collider to compare to collider1.

Returns:⚓︎

type Description
boolean Whether the collision detection system will ignore all collisions/triggers between collider1 and collider2 or not.

Usage⚓︎

---@type Collider
local collider1;

---@type Collider
local collider2;


local val0 = Physics:GetIgnoreCollision(collider1, collider2)