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Api > Physics > ClosestPoint()


Physics.ClosestPoint(Vector3 point, Vector3 collider, Vector3 position, Vector3 rotation)⚓︎

Returns a point on the given collider that is closest to the specified location.

Parameters:⚓︎

Name Type Description
point Vector3 Location you want to find the closest point to.
collider Vector3 The collider that you find the closest point on.
position Vector3 The position of the collider.
rotation Vector3 The rotation of the collider.

Returns:⚓︎

type Description
Vector3 The point on the collider that is closest to the specified location.

Usage⚓︎

---@type Vector3
local point;

---@type Vector3
local collider;

---@type Vector3
local position;

---@type Vector3
local rotation;


local val0 = Physics:ClosestPoint(point, collider, position, rotation)