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Api > MaterialPropertyBlock > CopyProbeOcclusionArrayFrom()


MaterialPropertyBlock.CopyProbeOcclusionArrayFrom(Vector4[] cclusionProbes)⚓︎

This function copies the entire source array into a Vector4 property array named unity_ProbesOcclusion for use with instanced Shadowmask rendering.

Parameters:⚓︎

Name Type Description
cclusionProbes Vector4[] The array of probe occlusion values to copy from.

Usage⚓︎

---@type MaterialPropertyBlock
local materialpropertyblock;

---@type Vector4
local cclusionProbes;


materialpropertyblock.CopyProbeOcclusionArrayFrom(cclusionProbes)