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Api > Material > GetPassName()


Material.GetPassName(number pass)⚓︎

Returns the name of the shader pass at index pass.

Parameters:⚓︎

Name Type Description
pass number pass index

Returns:⚓︎

type Description
string the name of the shader pass at index pass. It will return an empty string if the pass does not exist.

Usage⚓︎

---@type Material
local material;

---@type number
local pass;


local val0 = material.GetPassName(pass)