Api > MLPlayer > TryGetReceiverChannels()
MLPlayer.TryGetReceiverChannels()⚓︎
Gets the player receiver channels.
Returns:⚓︎
type | Description |
---|---|
boolean | return true if able to get the receiver channels, otherwise false. |
number[] | Receiver channels. |
Usage⚓︎
---@type MLPlayer
local mlplayer;
local val0, val1 = mlplayer.TryGetReceiverChannels()