Api > MLPlayer > TryClearTransmissionChannels()
MLPlayer.TryClearTransmissionChannels()⚓︎
Clears the player transmission channels.
Returns:⚓︎
type | Description |
---|---|
boolean | true if the operation could be send to the server, otherwise false. |
Usage⚓︎
---@type MLPlayer
local mlplayer;
local val0 = mlplayer.TryClearTransmissionChannels()
Extra Detail⚓︎
Changes become active not immediately but when the server executes this operation (approximately RTT/2).