Api > LuaBehaviour > OnParticleCollision()
LuaBehaviour.OnParticleCollision(GameObject gameObject)⚓︎
OnParticleCollision is called when a particle hits a Collider.
Parameters:⚓︎
Name | Type | Description |
---|---|---|
gameObject | GameObject | GameObject represents the ParticleSystem which the particle is originated |
Usage⚓︎
local script = LUA.script;
--- OnParticleCollision message from LuaBehaviour
---@param gameObject GameObject
function script.OnParticleCollision(gameObject)
-- your code here
end
Extra Detail⚓︎
This can be used to apply damage to a GameObject when hit by particles. This message is sent to scripts attached to Particle Systems and to the Collider that was hit.