API > LineRenderer > lightmapScaleOffset
LineRenderer.lightmapScaleOffset⚓︎
Name | Type |
---|---|
lightmapScaleOffset | Vector4 |
Description⚓︎
The UV scale & offset used for a lightmap. (Read-Only)
Extra Detail⚓︎
A lightmap is a texture atlas and multiple Renderers can use different portions of the same lightmap.The vector's x and y refer to UV scale, while z and w refer to UV offset.