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API > Light > layerShadowCullDistancesv


Light.layerShadowCullDistancesv⚓︎

Name Type
layerShadowCullDistancesv number

Description⚓︎

Per-light, per-layer shadow culling distances.

Extra Detail⚓︎

Dynamic shadows can be cast into view from shadow casters that are very far away from the camera. At low incident light angles, this can lead to a lot of objects needing to cast dynamic shadows, which in turn can result in high rendering costs during shadow maps generation.