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Api > GameObject > SendMessage()


GameObject.SendMessage(string methodName, any value = nil)⚓︎

Calls the method named methodName on every lua script in this game object.

Parameters:⚓︎

Name Type Description
methodName string The name of the method to call.
value any An optional parameter value to pass to the called method.

Usage⚓︎

---@type GameObject
local gameobject;

---@type string
local methodName;

---@type any
local value;


gameobject.SendMessage(methodName, value)