Api > GameObject > GetAllLuaScripts()
GameObject.GetAllLuaScripts()⚓︎
Returns an array of all Lua scripts that attached to the game object.
Returns:⚓︎
type | Description |
---|---|
LuaBehaviour[] | array of all Lua scripts that attached to the game object. |
Usage⚓︎
---@type GameObject
local gameobject;
local val0 = gameobject.GetAllLuaScripts()