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API > AudioSource > priority


AudioSource.priority⚓︎

Name Type
priority number

Description⚓︎

Sets the priority of the AudioSource.

Extra Detail⚓︎

Unity is virtualizing AudioSources, when there's more AudioSources playing than available hardware channels. The AudioSources with lowest priority (and audibility) is virtualized first. Priority is an integer between 0 and 255. 0=highest priority, 255=lowest priority.