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Api > AnimatorStateInfo > IsName()


AnimatorStateInfo.IsName(string name)⚓︎

Does name match the name of the active state in the statemachine?

Parameters:⚓︎

Name Type Description
name string name

Returns:⚓︎

type Description
boolean True if name match the name of the active state in the statemachine

Usage⚓︎

---@type AnimatorStateInfo
local animatorstateinfo;

---@type string
local name;


local val0 = animatorstateinfo.IsName(name)

Extra Detail⚓︎

The name should be in the form Layer.Name, for example "Base.Idle".