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Api > Animator > Update()


Animator.Update(number deltaTime)⚓︎

Evaluates the animator based on deltaTime.

Parameters:⚓︎

Name Type Description
deltaTime number The time delta.

Usage⚓︎

---@type Animator
local animator;

---@type number
local deltaTime;


animator.Update(deltaTime)

Extra Detail⚓︎

Updating the animator with this function might not work well with the physics engine or any other system that is normaly evaluated by the Game loop.