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API > AnimationEvent > functionName


AnimationEvent.functionName⚓︎

Name Type
functionName string

Description⚓︎

The name of the function that will be called.

Extra Detail⚓︎

This is the same as calling gameObject.SendMessage(animationEvent.functionName, animationEvent). The function called can have zero or a single argument. See the script example at AnimationEvent to see how functionName can be used.