Api > AnimationClip > EnsureQuaternionContinuity()
AnimationClip.EnsureQuaternionContinuity()⚓︎
Realigns quaternion keys to ensure shortest interpolation paths.
Usage⚓︎
---@type AnimationClip
local animationclip;
animationclip.EnsureQuaternionContinuity()
Extra Detail⚓︎
This function is called in order to ensure better interpolation of quaternions. It should be called after animation curves are set.