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Api > AnimationClip > EnsureQuaternionContinuity()


AnimationClip.EnsureQuaternionContinuity()⚓︎

Realigns quaternion keys to ensure shortest interpolation paths.

Usage⚓︎

---@type AnimationClip
local animationclip;


animationclip.EnsureQuaternionContinuity()

Extra Detail⚓︎

This function is called in order to ensure better interpolation of quaternions. It should be called after animation curves are set.