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Api > AnimationClip > AddEvent()


AnimationClip.AddEvent(AnimationEvent evt)⚓︎

Adds an animation event to the clip.

Parameters:⚓︎

Name Type Description
evt AnimationEvent AnimationEvent to add.

Usage⚓︎

---@type AnimationClip
local animationclip;

---@type AnimationEvent
local evt;


animationclip.AddEvent(evt)

Extra Detail⚓︎

Note that events added with AddEvent will only persist until play mode is exited of player is quit. If you want to add an event to a clip persistently, use AnimationUtility.SetAnimationEvents from the Unity editor.