Api > AnimationClip > AddEvent()
AnimationClip.AddEvent(AnimationEvent evt)⚓︎
Adds an animation event to the clip.
Parameters:⚓︎
Name | Type | Description |
---|---|---|
evt | AnimationEvent | AnimationEvent to add. |
Usage⚓︎
---@type AnimationClip
local animationclip;
---@type AnimationEvent
local evt;
animationclip.AddEvent(evt)
Extra Detail⚓︎
Note that events added with AddEvent will only persist until play mode is exited of player is quit. If you want to add an event to a clip persistently, use AnimationUtility.SetAnimationEvents from the Unity editor.