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Add Component > Massive Loop > Portal

Portal Component

Portal component turns any object with a collider (trigger) to a portal to the specified world in Massive Loop metaverse.

Requires

Parameters

NameDescription
World GuidThe Guid of the destination world.
RegionRegion to find or create the instance of the world.
Join ActionDefines the behavior of the portal in regards to the instances of the world. Using the Try Join Existing Room is recommended. Use Try Join Specific room only if you have created a persistent instance.
Room IdThe instance id of the target room only if the Try Join Specific Room is selected in Join Action.