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> Massive Loop
> MLMicrophone
MLMicrophone
MLMicrophone allows to create a live audio binding between Massive Loop MLPlayers audio and AudioSources through MLSpeaker component. Basically, a Microphone and Speaker setup for players. A single Microphone can handle input from multiple players and pipe it to multiple speakers.
Microphone requires a Trigger Collider to detect players entering or exiting the vicinity of the Microphone. Player audio input changes based on the distances of the player from the microphone object and the Volume Rolloff curved.
Requires
Parameters
Name | Description |
---|---|
Speakers | The bound speakers to this microphone. |
Volume Roll Off | The curve which the audio effected by players' distance from the microphone. |