Animator.Update(number deltaTime)
Evaluates the animator based on deltaTime.
Parameters:
Name | Type | Description |
---|---|---|
deltaTime | number | The time delta. |
Usage
---@type Animator
local animator;
---@type number
local deltaTime;
animator.Update(deltaTime)
Extra Detail
Updating the animator with this function might not work well with the physics engine or any other system that is normaly evaluated by the Game loop.