Animator.SetBool(string name, boolean value)
Sets the value of the given boolean parameter.
Parameters:
Name | Type | Description |
---|---|---|
name | string | The parameter name. |
value | boolean | The new parameter value. |
Usage
---@type Animator
local animator;
---@type string
local name;
---@type boolean
local value;
animator.SetBool(name, value)
Extra Detail
Use Animator.SetBool to pass Boolean values to an Animator Controller via script.Use this to trigger transitions between Animator states. For example, triggering a death animation by setting an “alive” boolean to false. See documentation on Animation for more information on setting up Animators.