Animator.PlayInFixedTime(string stateName, number layer = -1, number fixedTime = -#INF)
Plays a state.
Parameters:
Name | Type | Description |
---|---|---|
stateName | string | The state name. |
layer | number | The layer index. If layer is -1, it plays the first state with the given state name or hash. |
fixedTime | number | The time offset (in seconds). |
Usage
---@type Animator
local animator;
---@type string
local stateName;
---@type number
local layer;
---@type number
local fixedTime;
animator.PlayInFixedTime(stateName, layer, fixedTime)
Extra Detail
When you specify a state name, or the string used to generate a hash, it should include the name of the parent layer. For example, if you have a Run state in the Base Layer, the name is Base Layer.Run.