Texture2D.IsRequestedMipmapLevelLoaded()
Checks to see whether the mipmap level set by requestedMipmapLevel has finished loading.
Returns:
type | Description |
---|---|
boolean | True if the mipmap level requested by requestedMipmapLevel has finished loading. |
Usage
---@type Texture2D
local texture2d;
local val0 = texture2d.IsRequestedMipmapLevelLoaded()