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MLPlayer.HasAnimationParameter(string name)

Checks if some of the animators in the player (Locomotion, Hand and Emote) contains the parameter.

Parameters:

NameTypeDescription
namestringParameter name

Returns:

typeDescription
booleanTrue if the parameter exists

Usage

---@type MLPlayer
local mlplayer;

---@type string
local name;


local val0 = mlplayer.HasAnimationParameter(name)