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MLPlayer.GetAnimationBoolValue(string name)

Gets a boolean animation value from player's animator, if the parameter exists. This function can get player's Locomotion, Hand and Emote parameters.

Parameters:

NameTypeDescription
namestringParameter name

Returns:

typeDescription
booleanBool Value

Usage

---@type MLPlayer
local mlplayer;

---@type string
local name;


local val0 = mlplayer.GetAnimationBoolValue(name)