Physics.CheckSphere(PhysicSphere physicSphere)
Returns true if there are any colliders overlapping the sphere defined by PhysicSphere.
Parameters:
Name | Type | Description |
---|---|---|
physicSphere | PhysicSphere | The physic sphere. The direction field of the PhysicSphere will be ignored, so can be a nil. |
Returns:
type | Description |
---|---|
boolean | true if there are any colliders overlapping the sphere |
Usage
---@type PhysicSphere
local physicSphere;
local val0 = Physics:CheckSphere(physicSphere)