Physics.CheckBox(PhysicBox physicBox)
Check whether the given box overlaps with other colliders or not.
Parameters:
Name | Type | Description |
---|---|---|
physicBox | PhysicBox | The physic box. The direction field of the PhysicBox will be ignored, so can be a nil. |
Returns:
type | Description |
---|---|
boolean | True, if the box overlaps with any colliders. |
Usage
---@type PhysicBox
local physicBox;
local val0 = Physics:CheckBox(physicBox)