WheelCollider.GetGroundHit()
Gets ground collision data for the wheel.
Returns:
type | Description |
---|---|
boolean | True if the wheel collides with something |
WheelHit | the hit structure if the wheel collides with something, Nil otherwise. |
Usage
---@type WheelCollider
local wheelcollider;
local val0, val1 = wheelcollider.GetGroundHit()
Extra Detail
If the wheel collides with something, returns true and the hit structure.