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ReflectionProbe.SendMessage(string methodName, any value = nil)

Calls the method named methodName on every Lua Script in this game object.

Parameters:

NameTypeDescription
methodNamestringName of the method to call.
valueanyOptional parameter for the method.

Usage

---@type ReflectionProbe
local reflectionprobe;

---@type string
local methodName;

---@type any
local value;


reflectionprobe.SendMessage(methodName, value)