ReflectionProbe.SendMessage(string methodName, any value = nil)
Calls the method named methodName on every Lua Script in this game object.
Parameters:
Name | Type | Description |
---|---|---|
methodName | string | Name of the method to call. |
value | any | Optional parameter for the method. |
Usage
---@type ReflectionProbe
local reflectionprobe;
---@type string
local methodName;
---@type any
local value;
reflectionprobe.SendMessage(methodName, value)