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LuaBehaviour.OnBecameInvisible()

OnBecameInvisible is called when the object is no longer visible by any camera.

Usage

local script = LUA.script;

--- OnBecameInvisible message from LuaBehaviour

function script.OnBecameInvisible()
-- your code here
end

Extra Detail

This message is sent to all scripts attached to the renderer. OnBecameVisible and OnBecameInvisible are useful to avoid computations that are only necessary when the object is visible.