LuaBehaviour.OnBecameInvisible()
OnBecameInvisible is called when the object is no longer visible by any camera.
Usage
local script = LUA.script;
--- OnBecameInvisible message from LuaBehaviour
function script.OnBecameInvisible()
-- your code here
end
Extra Detail
This message is sent to all scripts attached to the renderer. OnBecameVisible and OnBecameInvisible are useful to avoid computations that are only necessary when the object is visible.