Light.layerShadowCullDistancesv
Name | Type |
---|---|
layerShadowCullDistancesv | number |
Description
Per-light, per-layer shadow culling distances.
Extra Detail
Dynamic shadows can be cast into view from shadow casters that are very far away from the camera. At low incident light angles, this can lead to a lot of objects needing to cast dynamic shadows, which in turn can result in high rendering costs during shadow maps generation.